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Pureblood vs. Warlord Edit

any ideas on which is better? My initial thought would be that pureblood is better because it better complements his primary function as a squadmate (i.e. "tank") Andrew-108 20:49, December 12, 2010 (UTC)

That depends greatly on personal playstyle. Pureblood is better if you want Grunt to be a tank as he can regin faster. On the other hand, Warlord is if you want Grunt to be better with his weapons. Again it varies greatly on personal playstyle. Lancer1289 20:52, December 12, 2010 (UTC)
what if my playstyle involves telling grunt to use Heavy Fortification? on second though ill set it to pureblood for now then change it in Liara's ship, Andrew-108 01:46, December 20, 2010 (UTC)
Still that would vary greatly based on persoal playstyle. Just one element doesn't give enough information to make a good recommendation, well at least not to me. Anyway I keep forgetting you can change it now with LotSB. Lancer1289 02:26, December 20, 2010 (UTC)

Weapon Damage Edit

Any particular reason why Grunt, a combat specialist, gets smaller weapon damage increases than, basically, every other squadmate? Tali's no.1 fan 23:25, January 22, 2011 (UTC)

Ask BioWare because this is a question that we will probably never know the answer too without them answering. Lancer1289 01:57, January 23, 2011 (UTC)

Fair enough. Tali's no.1 fan 17:54, January 23, 2011 (UTC)

I'd guess it was meant to balance against Grunt's heavy health bonus (highest amongst all class powers) and regeneration. On the other hand, Krogan Warlord receives a double weapon damage increase, putting him on par with most squadmates' potential Rank 4 weapon bonus, and increases health as well; so the effectiveness of it as a balance measure is questionable. 21:10, October 15, 2011 (UTC)
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