'Tech' refers to abilities based around reverse engineering or hacking various technologies, including hardsuit systems, weapons, and synthetic enemies like the geth. Tech talents are deployed with omni-tools.
Classes[]
In games of the original Mass Effect trilogy, the three playable tech classes are Engineers, Infiltrators, and Sentinels. Engineers focus purely on tech abilities but are less proficient with weapons, while Infiltrators and Sentinels split their focus between tech and combat or biotics respectively. In Mass Effect: Andromeda the class system has been replaced by Profiles but many of these still correspond to the traditional six classes.
Tech Abilities[]
Mass Effect[]
- Main article: Talents
- See also: Combat
Tech abilities are particularly useful in Mass Effect due to the large number of synthetic and shielded enemies encountered. Tech talents range from disabling enemy shields and weapons, to hacking a synthetic to turn on its own kind, to restoring the health of party members. High level tech abilities allow more complex doors, crates, and computer systems to be accessed, and can also reinforce the Mako's shields. In Mass Effect, both enemies, allies, and the player can have tech resistance that reduces the damage, duration, and effectiveness of tech abilities; tech resistance is most commonly provided through armor. Advanced omni-tools can be equipped by certain classes to further enhance tech abilities.
Note: (S) = Starting, (U) = Unlockable
- Damping - Engineer (U), Infiltrator (U), Garrus Vakarian (U), Tali'Zorah nar Rayya (U)
- Decryption - Engineer (S), Infiltrator (S), Sentinel (S), Kaidan Alenko (S)
- Electronics - Engineer (S), Infiltrator (S), Sentinel (U), Garrus Vakarian (U), Kaidan Alenko (U), Liara T'Soni (U)
- First Aid - Engineer (S), Sentinel (S), Garrus Vakarian (S), Kaidan Alenko (S), Liara T'Soni (S), Soldier (U), Infiltrator (U), Ashley Williams (U), Tali'Zorah nar Rayya (U)
- Hacking - Engineer (U), Quarian Machinist (U)
- Medicine - Engineer (U), Sentinel (U), Kaidan Alenko (U)
Mass Effect Galaxy[]
Note: (S) = Starting, (U) = Unlockable
- Shield Overload - Jacob Taylor (S)
Mass Effect 2[]
- Main article: Powers
- See also: Combat (Mass Effect 2)
In Mass Effect 2, tech abilities have been overhauled and, in some cases they have been given multiple functionalities once leveled up. Several new abilities have been introduced, including some that can be used as highly damaging alternatives to weapons for dispatching enemies. The tech-specialized classes also now have unique powers that allow them to deploy controllable drones to harass enemies, go invisible, or throw up a damage-absorbing extra shield.
While synthetic enemies are less prevalent overall compared to Mass Effect, shields are as ubiquitous as ever especially on higher difficulties. In Mass Effect 2 many powers can't affect enemies unless any shields or other protection layers have been removed, making the ability to strip shields with an ability cast much more valuable. However, new types of protection layers that aren't as vulnerable to anti-shield abilities have been introduced in the form of armor and barriers. It is no longer required to increase a particular tech ability in order to hack game-world objects.
Note: (S) = Starting, (U) = Unlockable, (L) = Loyalty Achieved, (AT) = Advanced Training
- AI Hacking - Engineer (U), Infiltrator (U), Tali'Zorah vas Neema (U), Legion (S)
- Combat Drone - Engineer (S), Tali'Zorah vas Neema (S), Legion (U)
- Cryo Blast - Engineer (U), Sentinel (U), Mordin Solus (U)
- Energy Drain - Tali'Zorah vas Neema (L), Player (AT)
- Geth Shield Boost Legion - (L), Player (AT)
- Incinerate - Engineer (U), Infiltrator (U), Mordin Solus (U)
- Neural Shock - Mordin Solus (L), Player (AT)
- Overload- Engineer (S), Sentinel (U), Miranda Lawson (S), Garrus Vakarian (U), Kasumi Goto (U)
- Tactical Cloak - Infiltrator (S)
- Tech Armor - Sentinel (S)
Mass Effect 3[]
- Main article: Powers (Mass Effect 3)
- See also: Combat (Mass Effect 3)
Tech abilities in Mass Effect 3 are just as important as in the previous game for their ability to destroy shields, and the powers that can do so now also work against barriers as well. Synthetics are faced less often in single-player but the ability to hack them is as useful as ever, and the Mass Effect 2 requirement that synthetics have all defenses removed before they can be hacked is gone. Also, tech powers now have an increased ability to disable enemies of all types, and many can stun unprotected foes with electrocution effects.
The addition of Power Combos gives most powers in Mass Effect 3 an added dimension as most have some capability to either set up or trigger combo explosions against enemies. This makes such powers, including tech powers, still useful even against enemies that aren't shielded or synthetic. The introduction of a multiplayer mode also sees the addition of many new and unique tech powers usable by various multiplayer classes.
Note: (S) = Starting, (AT) = Advanced Training, (MP) = Multiplayer
- Armor-Piercing Arrows - Talon Mercenary Engineer (MP)
- Combat Drone - Engineer (S), Tali'Zorah vas Normandy (S), Human Engineer (MP), Volus Mercenary Sentinel (MP)
- Concussive Arrows - Talon Mercenary Engineer (MP)
- Cryo Blast - Engineer (S), Sentinel (S), Kaidan Alenko (S), Human Infiltrator (MP), Quarian Engineer (MP), Turian Havoc Soldier (MP)
- Decoy - EDI (S), Player (AT), Salarian Engineer (MP), Volus Mercenary Sentinel (MP)
- Defense Drone - Tali'Zorah vas Normandy (S), Player (AT)
- Defense Matrix - EDI (S), Player (AT)
- Electric Slash - N7 Shadow Infiltrator (MP)
- Electrical Hammer - Krogan Warlord Sentinel (MP)
- Energy Drain - Tali'Zorah vas Normandy (S), Player (AT), N7 Paladin Sentinel (MP), Salarian Engineer (MP), Salarian Infiltrator (MP)
- Flamer - Geth Trooper Soldier (MP), Vorcha Sentinel (MP), Vorcha Soldier (MP)
- Geth Turret - Geth Engineer (MP), Geth Juggernaut Soldier (MP)
- Havoc Strike - Turian Havoc Soldier (MP)
- Hex Shield - Geth Juggernaut Soldier (MP)
- Homing Grenade - Drell Assassin Infiltrator (MP), N7 Demolisher Engineer (MP), Turian Saboteur Engineer
- Hunter Mode - Geth Engineer (MP), Geth Infiltrator (MP), Geth Trooper Soldier (MP)
- Incinerate - Engineer (S), Infiltrator (S), EDI (S), Nyreen Kandros (S), Human Engineer (MP), Krogan Sentinel (MP), N7 Paladin Sentinel (MP), Quarian Engineer (MP), Quarian Male Engineer (MP), Salarian Engineer (MP), Vorcha Hunter Engineer (MP)
- Overload - Engineer (S), Sentinel (S), Garrus Vakarian (S), EDI (S), Kaidan Alenko (S), Nyreen Kandros (S), Geth Engineer (MP), Human Engineer (MP), Turian Ghost Infiltrator (MP), Turian Sentinel (MP)
- Repair Matrix - Alliance Infiltration Unit (MP)
- Sabotage - Engineer (S), Infiltrator (S), Tali'Zorah vas Normandy (S), Quarian Infiltrator (MP), Quarian Marksman Soldier (MP), Turian Saboteur Engineer (MP)
- Sentry Turret - Engineer (S), Quarian Engineer (MP), Turian Saboteur Engineer (MP)
- Shadow Strike - N7 Shadow Infiltrator (MP)
- Shield Boost - Volus Adept (MP), Volus Engineer (MP), Volus Mercenary Sentinel (MP), Volus Protector Vanguard (MP)
- Siege Pulse - Geth Juggernaut Soldier (MP)
- Snap Freeze - Alliance Infiltration Unit (MP), N7 Paladin Sentinel (MP)
- Submission Net - Batarian Sentinel (MP), Vorcha Hunter Engineer (MP)
- Supply Pylon - N7 Demolisher Engineer (MP)
- Tactical Cloak - Infiltrator (S), Alliance Infiltration Unit (MP), Asari Huntress Infiltrator (MP), Drell Assassin Infiltrator (MP), Geth Infiltrator (MP), Human Infiltrator (MP), N7 Shadow Infiltrator (MP), Quarian Infiltrator (MP), Quarian Male Infiltrator (MP), Salarian Infiltrator (MP), Turian Ghost Infiltrator (MP)
- Tactical Scan - Quarian Male Engineer (MP), Quarian Male Infiltrator (MP), Quarian Marksman Soldier (MP)
- Tech Armor - Sentinel (S), Human Sentinel (MP), Krogan Sentinel (MP), Krogan Warlord Sentinel (MP), Turian Sentinel (MP)
Mass Effect: Infiltrator[]
Note: (S) = Starting, (U) = Unlockable
- Cloak - Randall Ezno (S), Turian escapee (S)
Mass Effect: Andromeda[]
- Main article: Skills
- See also: Combat (Mass Effect: Andromeda)
Note: (S) = Starting, (U) = Unlockable, (MP) = Multiplayer
- Assault Turret - Pathfinder Ryder (U), Angara Insurgent (MP), Human Engineer (MP), Krogan Engineer (MP)
- Auxiliary Systems - Pathfinder Ryder (S)
- Avenger Strike - Jaal Ama Darav (U)
- Bioelectric Defense - Angara Insurgent (MP), Angara Avenger (MP)
- Bioelectric Focus - Angara Exemplar (MP)
- Cryo Beam - Pathfinder Ryder (S), Human Artificer (MP), Human Engineer (MP)
- Defense - Liam Kosta (S)
- Defense Drone - Human Artificer (MP)
- Defensive Expert - Vetra Nyx (S)
- Energy Drain - Pathfinder Ryder (S), Jaal Ama Darav (S), Angara Exemplar (MP), Asari Sentinel (MP), Human Sentinel (MP), Salarian Infiltrator (MP)
- Flamethrower - Pathfinder Ryder (S), Krogan Mercenary (MP), Turian Agent (MP)
- Incinerate - Pathfinder Ryder (S), Nakmor Drack (S), Human Infiltrator (MP), Krogan Engineer (MP), Salarian Architect (MP), Turian Havoc Trooper (MP)
- Invasion - Pathfinder Ryder (S), Pelessaria B'Sayle (S), Human Artificer (MP), Salarian Operator (MP)
- Offensive Tech - Pathfinder Ryder (S), Angara Insurgent (MP), Human Artificer (MP), Human Engineer (MP), Krogan Engineer (MP), Salarian Architect (MP), Salarian Infiltrator (MP), Salarian Operator (MP)
- Overload - Pathfinder Ryder (S), Liam Kosta (U), Angara Exemplar (MP), Human Engineer (MP), Krogan Engineer (MP), Salarian Operator (MP),
- Power Armor - Vetra Nyx (S)
- Recon Visor - Turian Agent (MP)
- Remnant Armor - Human Juggernaut (MP)
- Remnant VI - Pathfinder Ryder (U), Human Artificer (MP), Salarian Architect (MP)
- Shield Boost - Cora Harper (U), Angara Insurgent (MP), Human Guardian (MP), Salarian Operator (MP)
- Stealth Grid - Asari Huntress (MP), Angara Avenger (MP)
- Snap Freeze - Batarian Scrapper (MP), Human Juggernaut (MP)
- Support Systems - Human Engineer (MP), Salarian Infiltrator (MP)
- Tactical Cloak - Pathfinder Ryder (U), Human Infiltrator (MP), Salarian Infiltrator (MP), Turian Agent (MP)
- Team Support - Pathfinder Ryder (S)
- Tech Armor - Human Sentinel (MP), Asari Sentinel (MP)