Disambiguous This article is about the skill in Mass Effect: Andromeda. For the power in Mass Effect 2 and Mass Effect 3, see Tech Armor.
Tech Armor is a passive Tech skill in Mass Effect: Andromeda Multiplayer.

Skill Ranks Edit

Project a suit of Omni-Tech armor around your body to absorb a portion of all damage received.

Rank Label Icon Description Bonus
1 Protection Gain permanent Damage Resistance.

Damage Resistance reduces all incoming damage via a scaling formula. For instance, 100 Damage Resistance cuts your incoming damage in half.

+10 Damage Resistance
2 Melee - +30% Melee Damage
3 Protection - +15 Damage Resistance
4 Protection - +20 Damage Resistance
4 Strength - +35% Melee Damage

+50% Weight Capacity

5 Protection - +20 Damage Resistance
5 Stabilization - +15% Weapon Accuracy

+15% Weapon Stability
+50% Weapon Accuracy While Moving

6 Shield Feedback Increases shield regeneration for 6s after taking damage. +50% Shield Regeneration After Being Hit

+50% Regen Delay Reduction After Being Hit

6 Reactive Armor Increases melee damage and support-power effectiveness is increased for 3s after taking damage. +60% Melee Damage After Being Hit

+30% Power Restoration and Defense After Being Hit

Player Notes Edit

  • Notes about the skill's mechanics
  • Notes about the skill's strategies

Availability Edit

Community content is available under CC-BY-SA unless otherwise noted.