| This article is about the skill in Mass Effect: Andromeda. For the power in Mass Effect 2 and Mass Effect 3, see Tech Armor. |
Tech Armor is a passive Tech skill in Mass Effect: Andromeda Multiplayer.
Skill Ranks[]
Project a suit of Omni-Tech armor around your body to absorb a portion of all damage received.
| Rank | Label | Icon | Description | Bonus |
|---|---|---|---|---|
| 1 | Protection | Gain permanent Damage Resistance.
Damage Resistance reduces all incoming damage via a scaling formula. For instance, 100 Damage Resistance cuts your incoming damage in half. |
+10 Damage Resistance | |
| 2 | Melee | - | +30% Melee Damage | |
| 3 | Protection | - | +15 Damage Resistance | |
| 4 | Protection | - | +20 Damage Resistance | |
| 4 | Strength | - | +35% Melee Damage +50% Weight Capacity | |
| 5 | Protection | - | +20 Damage Resistance | |
| 5 | Stabilization | - | +15% Weapon Accuracy +15% Weapon Stability | |
| 6 | Shield Feedback | Increases shield regeneration for 6s after taking damage. | +50% Shield Regeneration After Being Hit +50% Regen Delay Reduction After Being Hit | |
| 6 | Reactive Armor | Increases melee damage and support-power effectiveness is increased for 3s after taking damage. | +60% Melee Damage After Being Hit +30% Power Restoration and Defense After Being Hit |
Player Notes[]
- Mechanics
- Notes about the skill's mechanics
- Strategies
- Notes about the skill's strategies
Availability[]
- Single-player: N/A
- Multiplayer: Human Sentinel, Asari Sentinel
