Disambiguous This article is about the starship in Mass Effect: Andromeda. For the weapon in Mass Effect 2 and Mass Effect 3, see M-9 Tempest.
Tempest briefing dorsal view
The Andromeda Initiative Survey Ship Tempest is a scout ship used by the Pathfinder team to explore various worlds across the Heleus Cluster in the hope of finding suitable homes for Milky Way colonists in the Andromeda galaxy. Between missions, Tempest is the Pathfinder team's home, and everything in it is state of the art.

Background Edit

The Tempest was originally one of several purpose-built ships for each ark's Pathfinder team. Kallo Jath was part of the team that designed and tested the Tempest and its prototype. Because the Initiative needed absolutely up-to-date technology for its construction, some of it were procured through dubiously legal means.

When the Nexus struck the Scourge after arriving in the Heleus Cluster, the other Pathfinder ships were destroyed, making the Tempest one of a kind. Before the arrival of Ark Hyperion, Nexus leadership had planned to dismantle the Tempest for its parts, but Vetra Nyx protected the ship.

Internal Layout Edit

Tempest dorsal schematics

Research Room Edit

Tempest research room (briefing)
Practical applications of intel and samples gathered like upgrading weapons, armor, and the ND1 Nomad are done in the research room, supported by discoveries from the ship's tech and bio labs. It is situated at the ship's approximate center, between engineering at the aft and the tech and bio labs at the fore. Additionally, Strike Teams missions can be launched from a terminal in this room. This is the location of the Research Center on the Tempest.

Tech Lab Edit

Tempest tech lab (briefing)
Technological items are sequestered and studied at the tech lab. It is located just opposite the bio lab in the fore section of the ship.

Bio Lab Edit

Tempest bio lab (briefing)
The bio lab has containment and analysis facilities for biological samples like plants. It is located just opposite the tech lab in the fore section of the ship.

Meeting Room Edit

Tempest meeting room (briefing)
The meeting room, situated toward the upper aft section of the Tempest, is a place to gather the crew or hold video conferences with the Nexus.

Engineering Edit

Tempest engineering (briefing)
Below the meeting room is the engineering room, housing the starship's drive core.

Armory Edit

Tempest armory (briefing)
Also below the meeting room is the Pathfinder team's armory, where weapons are stored while off-mission.

According to Kallo, there are secret compartments here.

Med Bay Edit

Tempest med bay (briefing)
Another facility below the meeting room, the med bay has beds armed with a variety of medical equipment to diagnose and treat potential injuries. This is also the location where a Respec Station can be found. The Respec Station allows skills (skill points) to be reset for Ryder and squadmates.

Cargo Bay Edit

Tempest cargo bay 1 (briefing)
The cargo bay houses the Nomad scout rover. It opens up the underbelly of the Tempest to deploy the vehicle or the ground team itself on a ramp.

Crew Quarters Edit

Tempest crew quarters 2 (briefing)
The crew are housed in wall-set two-man bunks in an area with ample space and greenery.

The Crew Info Board is found here.

Galley Edit

Tempest galley (briefing)
The galley functions as the ship's kitchen and dining facility. An L-shaped seater with a table opposite the cooking area plus a couple of swivel chairs forms the room's structural arrangement.

Pathfinder's Cabin Edit

Tempest pathfinder cabin (briefing)
The Pathfinder's cabin is generally off-limits to the crew unless invited inside. It is the exclusive abode of the ship's commander. Amenities present include a sitting room, a music system, an email terminal, a wardrobe, display shelves for model ships and a window to (or a projection of) space taking up an entire side, and far larger living quarters compared to the crew's.

Bridge Edit

Tempest bridge 1 (briefing)
This is where the ship's pilot steers the ship and where the Pathfinder operates the navigational system, synced specifically to them. The foremost section of the ship, the bridge also has a wide viewing area displaying the universe ahead. Additionally the galaxy map and email terminal can be accessed from this location.

Other rooms Edit

  • Escape pod room. Normally used for the purpose its name suggests, after Peebee joins the crew she adopts it as her own makeshift quarters.
  • Workshops and storage rooms. Several of these dot the ship, with two located near engineering adopted as quarters by Vetra and Liam.

Technology Edit

Tempest liftoff (briefing)
Owing to both the Citadel Council's restrictions on civilian vessels bearing military-grade weaponry, and the Initiative's own emphasis on peaceful exploration, the Tempest completely lacks any external armaments such as torpedo launchers or mass accelerator cannons. Heavy armour and a main gun were traded in the design phase for a vessel that is small, stealthy and fast, capable of both interstellar exploration and subtle infiltration in equal measure. With an IES stealth system derived from the technology first employed by the SSV Normandy, the Tempest can remain hidden from most forms of detection, while its superior speed and maneuverability make it easily able to evade any pursuing vessels should its presence be discovered.

The ship's engine is based on the arks' ODSY drive, recycling static energy buildup to power her systems. It took technicians weeks to miniaturize the design for the Tempest, along with several electrical shocks.

The Tempest is capable of covering 13 lightyears per day in FTL. Its size allows it to land on planets with little trouble, much like the SSV Normandy and unlike the larger Normandy SR-2. Four main thrusters provide its propulsion and it has four additional downward thrusters to stabilize its descent: two below the canard and two below the main wings. It is equipped with an array of scanners for determining groundside conditions before landing, along with a dedicated probe bay to help it pinpoint anomalies both in space and on the ground.

The "glass" onboard the ship is composed of a clear oxide and nanofiber compound, and will bend rather than break. Stress-testing the material involved three drunk krogan and a C-Sec battering ram.

Designers Edit

Kallo Jath
Test pilot and the only one of the team who departed for Andromeda.
Lucille Diawara
Lead designer. She broke her back during construction, forcing her to convert a construction mech into a wearable rig. Prior to the Initiative's voyage she glued her rig into the armory (her artist signature) and set it up so that an audio log from her activates once a SAM unit scans the 70-kilo rig.
Lucille seemed to be a fan of William Shakespeare, or more specifically, The Tempest.
Systems designer. His teammates pranked him one time by messing with his power distribution model when he forgot to lock his terminal. For two days he was convinced turning on all the bathroom lights would overload the engine core. Remembered by Kallo arguing equations with Teon one time.
Debugger, remembered by Kallo to be stumped on code line 2281. Worked with Teon for weeks to fit an ODSY drive into the Tempest's smaller profile.
Teon'Adda vas Moreh
Quarian aerospace engineer. Resourceful enough to circumvent racism on Omega by using a memory foam glued to his enviro-suit to make a mold of the drive core components he wanted.

Crew Edit

Missions Edit

The following Priority Ops missions take place or are acquired on the Tempest:

The following Allies and Relationships missions take place or are acquired on the Tempest:

The following Heleus Assignments missions take place or are acquired on the Tempest:

The following Additional Tasks take place or are acquired on the Tempest:

Datapads Edit

Found in the med bay on Lexi's desk

You've got this
You don't need an old man a few hundred years your junior to tell you you're ready for this. I'll do it anyway, because I know it's true. You keep your Ryder safe and I'll do the same with mine.


Trivia Edit

  • In the crew quarters, there are two plants vs. zombies plush toys on one of the beds. A nod from the EA developers to one of their other titles
  • A small black and gold decal on either side of the aft hull identifies the ship as a "M90 SERIES CLASS A EXPLORATION VHCLE" with code 14K.BRCR 318 :O:
  • Peebee's "pet" Remnant Observer, Poc, is usually kept in her makeshift quarters in the escape pod room.
  • If playing the Deluxe or Super Deluxe editions, the Pyjak obtained during the edition-exclusive side-mission Monkeys in Space can be found in random locations around the ship.
  • In an apparent nod to previous Mass Effect titles, a red and white decal on both sides of the aft hull provides the following information:

T103-5 N7
BL-RT 5.7L / V8
RLL1K35 / 833.R

References Edit

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