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Usage

{{Infobox weapon (ME2)
|Image            = Full image name only.
|WeaponName       = Most Basic Designation (e.g. "M-98 Widow")
|WeaponClass      = Assault Rifle, Sniper Rifle, Heavy Pistol, Shotgun, 
                    Submachine Gun, Heavy Weapon
|BaseDamage       = Damage per single shot or shotgun pellet.
|ArmourBonus      = Multiplier
|ShieldsBonus     = Multiplier
|BarriersBonus    = Multiplier
|FireMode         = Automatic, Semi-Automatic, Bolt-Action, 
                    3-Round Burst-Fire or Single-Shot
|FireRate         = Numerical value in RPM, otherwise use High (800 RPM+),
                    Moderate (400-800 RPM) or Low (< 400 RPM).
|MagazineCapacity = Enter numerical value.
|DefaultMaxAmmo   = Default Max Ammo Count
|OffHandMaxAmmo   = With Off-Hand Ammo Pack or Ordnance Packs, 
                    i.e. default max ammo 1.10
|UpgradedMaxAmmo  = For shotguns and SMGs with the heat sink upgrades 
                    i.e. default max ammo 2.0. Or for heavy weapons, a range
                    from +15% to +95%
|BothMaxAmmo      = For shotguns and SMGs with both the upgrade + OHAP. 
                    Otherwise leave blank.
|ReloadTime       = Enter numerical value. Default is 1.5s.
|Recoil           = High, Moderate or Low
|Accuracy         = High, Moderate or Low
|Location         = Preferably a planet name
|AmmoPickUp       = Specify a range of numbers. (E.g. 56-220) For the
                    minimum and maximum amount of ammo that can be 
                    picked up from regular thermal clips or HW ammo packs
                    (i.e. not the special Harbinger drops)
|BaseDPS          = Deprecated					
|HeadBonus        = Deprecated
|ChestBonus       = Deprecated
|LimbsBonus       = Deprecated
|PointBlankBonus  = Deprecated
|ShortRangeBonus  = Deprecated
|MidRangeBonus    = Deprecated
|LongRangeBonus   = Deprecated					
}}

Blank Values

{{Infobox weapon (ME2)
|Image            =
|WeaponName       = 
|WeaponClass      = 
|Location         = 
|Recoil           = 
|Accuracy         = 
|FireMode         = 
|FireRate         =
|ReloadTime       = 
|BaseDamage       = 
|ArmourBonus      = 
|ShieldsBonus     =
|BarriersBonus    = 
|MagazineCapacity = 
|DefaultMaxAmmo   = 
|OffHandMaxAmmo   = 
|UpgradedMaxAmmo  = 
|BothMaxAmmo      =
|AmmoPickUp       =
}}
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