This article is about the Throw skill in Mass Effect: Andromeda. For the biotic power Throw in Mass Effect, Mass Effect 2, and Mass Effect 3, see Throw. |
Throw is a Biotic skill in Mass Effect: Andromeda.
SP Skill Ranks[]
Rank | Label | Icon | Description | Bonus |
---|---|---|---|---|
1 | Throw | Hurls a gravity field projectile to throw unshielded and unarmored targets away and detonate combo primers. Combine with the Pull power to hurl held targets. | Force: 850 Damage on World Collision: 225 | |
2 | Recharge Speed | - | +25% Recharge Speed | |
3 | Damage & Force | - | +20% All Damage +20% All Force | |
4 | Damage & Force | - | +30% All Damage +30% All Force | |
4 | Radius | Throw affects nearby enemies in a radius. | Radius (m): 2.5 | |
5 | Duration | - | +400% Duration | |
5 | Recharge Speed | - | +30% Recharge Speed | |
6 | Double Throw | Launches two projectiles that seek separate targets. | - | |
6 | Swift Detonation | - | +30% Combo Detonation Damage +50% Recharge Speed |
MP Skill Ranks[]
Rank | Label | Icon | Description | Bonus |
---|---|---|---|---|
1 | Throw | Hurls a gravity field projectile to throw unshielded and unarmored targets away and detonate combo primers. Combine with the Pull power to hurl held targets. | Force: 850 Damage on World Collision: 240 | |
2 | Recharge Speed | - | +25% Recharge Speed | |
3 | Damage & Force | - | +35% All Damage +20% All Force | |
4 | Damage & Force | - | +45% All Damage +30% All Force | |
4 | Radius | Throw affects nearby enemies in a radius. | Radius (m): 2.5 | |
5 | Duration | Extends float duration and the length of the time targets are primed for combo detonations. | +400% Duration | |
5 | Recharge Speed | - | +30% Recharge Speed | |
6 | Double Throw | Launches two projectiles that seek separate targets. | - | |
6 | Swift Detonation | - | +30% Combo Detonation Damage +50% Recharge Speed |
Player Notes[]
- Mechanics
- While using the Pull Throw combo, the enemies or items held when thrown will take the properties of throw. i.e. they will arc and home in on enemies.
- If an enemy is primed when pull thrown, it will trigger a combo detonation when the enemy reaches the target.
- Strategies
- Notes about the skill's strategies
Availability[]
- Single-player: Pathfinder Ryder - Starting Biotic Skill or Biotic Training
- Multiplayer: Asari Adept, Asari Huntress, Asari Sentinel, Human Sentinel, Human Kineticist
Mass Effect: Andromeda Skills | |||
---|---|---|---|
Combat | Assault Rifles • Barricade • Combat Fitness • Combat Tools • Concussive Shot • Flak Cannon • Omni Grenade • Pistols • Shotguns • Sniper Rifles • Trip Mine • Turbocharge | ||
Tech | Assault Turret • Auxiliary Systems • Cryo Beam • Energy Drain • Flamethrower • Incinerate • Invasion • Offensive Tech • Overload • Tactical Cloak • Team Support • Unknown (Remnant VI) | ||
Biotics | Annihilation • Backlash • Barrier • Charge • Containment • Lance • Nova • Offensive Biotics • Pull • Shockwave • Singularity • Throw |