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Leave a message at the help desk or on my talk page if you need help with anything! Temporaryeditor78 (talk) 15:28, March 12, 2015 (UTC)

Sandbox & Projects Edit

I'll continue the discussion about projects and sandboxing pages here since it doesn't belong on the article Talk page. Basically, you can do anything you like in your so-called userspace, i.e. User:Darth Ravigious and any subpages you may wish to create. For example, if you wanted to edit Commander Shepard in a "safe" environment, you can copy all or parts of the article to something like User:Darth_Ravigious/Commander_Shepard or User:Darth_Ravigious/Sandbox/Commander_Shepard, and tweak it there. This way, if you want to show it to someone else, it's easy to see that it's your sandboxed version of the article. Some users like to make their /Sandbox subpage a kind of index page to keep their sandbox pages organised, but that's just personal preference. (See for example User:Elseweyr/Sandbox, or Special:PrefixIndex/User:Elseweyr for all of my subpages.) Bottomline is, you're free to edit your userspace as you see fit.

When we want to collaborate on something or make major changes to an article, we open up a project page in Forum:Projects. As you can see in the most recently edited project, Forum:Stiv Kay page, it involves a proposition that an article be created for a character that doesn't have one right now. DeldiRe, who started the project, has created the article in his personal sandbox so he can show the community what he's suggesting. Others have since provided feedback and, by his invitation, helped modify the article. Typically a project page is created once you have something to show and want to start gathering community feedback; you can then continue working on the project for as long as you want to before potentially opening a vote.

If you need more help along the way, don't hesitate to ask. Elseweyr talkstalk March 12, 2015, 23:59:51 (UTC)

If you want I can start to fast-track this idea, and get my own sandboxes and project set up, taking the lead as it were, but then you can help edit the sandboxes to help create the articles? If you want to take the lead yourself though feel free, I'll be around to help guide you through it. Garhdo (talk) 08:36, March 13, 2015 (UTC)
A month late getting back to you (haven't been on wikia much), but when I find time, I can whip something up. I was thinking of some ideas at work, and it is possible to be both descriptive and vague.

Some ideas though would be maybe to make occasional assumptions, such as survival of the suicide mission, and MAYBE the assumption that the entire crew survived (a disclaimer could be present). That is the only real difficulty of a Shepard article would be, since if your entire squad dies, you only get four squadmates in 3, and the game is pretty dependant on the characters from previous games.

Darth Ravigious (talk) 17:30, April 17, 2015 (UTC)

First edit Edit

Well done with your first edit. You saw that some comments were made but it was mostly legit! I hope you will keep working with us, especially with the "imminent" arrival of MEA.--DeldiRe (talk) 06:44, July 29, 2015 (UTC)

I look forward! And thanks a lot! I have some experience with wiki editing. Was really involved in the pirates of the caribbean wiki many years ago when I was a lad, but the admins were kinda elitist (although now that I think of it, I probably tried to incorporate some historical info too haha). Edited wookieepedia for a bit, and the admins were pretty laid back, but I noticed that Mass Effect needs a lot more attention due to the smaller size of it. I was honestly surprised that the dragon age wiki was bigger!

Darth Ravigious (talk) 17:15, July 29, 2015 (UTC)

MEWiki 101 Edit

1. making articles is serious business and should be run by consensus approval first, especially if no other articles of that type exist. so, it's back to the drawing board and projects forum for your london page. (if it's even legit, it should probably occupy the London namespace anyway, without the (city) modifier).

2. see the manual of style on trivia items. no voiceactor work from other franchises, and no connections with whatever franchise you think item x has similarities to unless bioware developers confirmed it.

3. see the files guidelines on picture choices. no shitquality low-res jpegs, nonnegotiable. it's easy enough to take high quality pictures within the series.

it's all in the name of ensuring quality control. if you are open to constructive criticism and can take essential advice, you'll work out just fine and welcome to the wiki. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 22:45, July 29, 2015 (UTC)

Alright. Thanks for the info. Guess I'm a bit too used to wookieepedia then. haha

Darth Ravigious (talk) 23:18, July 29, 2015 (UTC)

London salvage Edit

Hey!
You asked about the content of your recently deleted London article. I read TE78's talk page before he got on again, so I retrieved it for you. This was your last edited version:

[[File:LondonReaper.jpg|thumb|341x341px|London is Attacked by the Reapers]]
'''London''' is a major city on [[Earth]], located in the United Kingdom. It is the location of one of the major battles during the Reaper War.

==History==
London is one of the oldest cities cities on Earth still in use, having been constructed nearly two millennia before the war with the [[Reaper|Reapers]]. Throughout its history, it grew into one of the most important cities in England, and eventually the entire continent of Europe. London served as the capital of the British Empire and later the U.K. Throughout the 2000's, like many of Earth's cities, it grew into a major metropolis, eventually becoming a key city in the [[Systems Alliance]].

During the Reaper War, London is one of the major locations hit the hardest, being reduced to ruins within a matter of days. After the destruction of [[Vancouver]] and the annihilation of the alliance leadership, [[Admiral]] David Anderson evacuates as many military personal as he can to London, where he forms a resistance movement.

[[Major Coats]], a member of the British military, joins Anderson in the fight, and spends nearly three days up in Big Ben at Westminster, shooting as many Reapers he can spot. The Reapers construct a massive conduit, similar to the one on [[Ilos]], that connects Earth to the [[Citadel]], in order to make their harvest of [[Human|Humanity]] more efficient.
[[File:ME3 London.png|thumb|337x337px|London by the time Shepard arrives]]
In the final hours of the War, London is visited by [[Commander Shepard]] and their squad, who fight their way to Anderson's command center before moving through No Man's Land and eventually the conduit. With the help of Major Coats and Hammer Squad, Anderson and Shepard rush the conduit, in the hopes of reaching the Citadel, where they plan to open its arms to allow the [[Crucible]] to dock. During the assault, Hammer is completely wiped out by [[Harbinger]]'s laser, the only survivors being Coats, Anderson, and Shepard, the latter of which retreats back to the resistance's base.

In three of the four endings, London is rebuilt once the crucible is activated. In Control and Synthesis, the Reapers can be seen helping restore the city, although the conduit is still present, most likely connecting to the Citadel, which can still be seen in orbit of Earth.

In the Refusal ending, which was added in the [[Mass Effect 3: Extended Cut]] DLC, London is presumed destroyed.

Happy editing! Elseweyr talkstalk July 30, 2015, 19:51:15 (UTC)

Thanks a lot!

Darth Ravigious (talk) 23:25, July 30, 2015 (UTC)

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