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Greetings, GS877! Thanks for your edit and we hope you will make more!

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Best regards,
Elseweyr (talk) 21:47, February 4, 2018 (UTC)

use the game-given armor names Edit

heleus icon, angaran guerilla, etc. no need to append armor or set unless it's actually part of the name.

come to think of it there are a few adjustments that have to be made in original trilogy armors that i'll (someday) get around to. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 03:02, February 16, 2018 (UTC)

You are correct Temp. I went back to look and that menu lists as "Armor". I was thinking of it as a set. I agree in-game takes precedence. -- GS877 (talk) 03:37, February 16, 2018 (UTC)

don't bother with broken links in user spaces and user comments Edit

fixing them in articles is fine and encouraged, but as per policy the only people allowed to clear redlinks in userpages and comments are sysops and above. people aren't allowed to modify other people's input anyway unless it concerns the articles themselves (or permission was explicitly given), so hands tied. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 01:58, February 21, 2018 (UTC)

Understood. I was finding very few that I could fix anyways. Most were broken because pages were gone. -- GS877 (talk) 02:47, February 21, 2018 (UTC)

Site 2: Update Edit

Thanks for helping out with the Site 2 page. AnuChemicalCo (talk) 21:48, February 22, 2018 (UTC)

No problem. I happened to look at site 1 yesterday and saw you had created site 2 yesterday in the recent pages. I'm was going through the mission pages anyways making sure that they have applicable links, categories, standard format, etc. I figured I would go back and make sure that all places that use site 2 had the link. -- GS877 (talk) 22:09, February 22, 2018 (UTC)

Fast and Furious Edit

I just uploaded pictures for the Nomad paint jobs. Just for info, you can access a lot of resources in others wiki, especially the Russian one! --DeldiRe (talk) 17:34, March 1, 2018 (UTC)

Thank you DeldiRe! I have found wonderful information on other wiki's but as I only speak English, I have to spend a lot of time with Google Translate trying to figure out the words to search for. The French version had wonderful code for changing the color of Rarity text in articles. I had to create the Rarity tag but I think it's a nice little touch to add to the MEA pages that use it. Common, Uncommon, Rare, Ultra Rare, Special. I had to do some learning about coding before I could incorporate it, but I was able to and now they color code correctly. :)
I was going to start looking into some paint job photos for the Nomad but I went off on the augmentations track instead. I figured that players were coming to the wiki looking for that info more than they were looking for the color of the Nomad. :) I was going to get to it eventually but I really appreciate you taking the time to fill out that portion of the article. It's the little things that make the wiki great and show people that come here that we care about those things. Thanks again for all of your help. :) -- GS877 (talk) 18:53, March 1, 2018 (UTC)
Thank you for you fixes on Strike Teams article :) I hope that it is complete and easy to understand! I will add the pictures during the week. --DeldiRe (talk) 17:30, March 6, 2018 (UTC)

Wiki Stuffs. Edit

Hello, I've replied to your request pertaining to the infobox over at my talk page. Also, the infobox for Andromeda weapons is an unfinished work, which I had intend to complete one day... but never gotten to that unfortunately.

Speaking on infoboxes, just letting you know of naming scheme for infoboxes. Infobox should be in lowercase (unless it's an acronym/initial as in the case of "MP" - multiplayer) and in the singular noun. Also, the "(Andromeda)" disambiguation affix isn't required unless there are multiple infobox in the same name. So in the case of infoboxes that you'd created, "Infobox augmentation" and "Infobox resource" will suffice. I'll go ahead and rename those templates, but you may need to correct the naming in the articles which use those templates.

For article disambiguation, they should also be in lowercase unless it's a special noun. Eg. "Grenade Launcher (augmentation)" or "Shield Generator (augmentation)". I guess that's all off the top of my head. If you have any questions, you can drop me a message or other active admins here (I hope Temp78 is still active!)  teugeneTalkContr 17:36, March 1, 2018 (UTC)

I forgot to mention, for Navboxes, please do use plural in the naming, since they are a collection of multiple links of a category! :)  teugeneTalkContr 17:57, March 1, 2018 (UTC)
Thank you for fixing the naming Teugene. I certainly didn't want to create a bunch of work for you I would have gladly fixed all of the broken links when you fixed the naming schemes.
I tried to follow what I saw with previous naming for infoboxes and navboxes. If I was unsure, I went with a little bit extra information so that a user knew what they were looking at. I haven't had to create many infoboxes or navboxes. I'm learning so much as I'm going along. :)
I certainly appreciate your help with fixing my small mistakes. I realize that a tiny mistake in naming can ripple all over the place if it is used on many pages. Getting the naming right when you first create something is very important or you get to do a WHOLE LOT of fixing. :) I try very hard to get things right at the start even if it takes extra time because it saves time later.
I will go back and make sure that all of the navboxes and infoboxes are correctly named inside of articles. That way if someone copies them they are pointing to the correct location and not a redirect. Thanks again for all of your help. :) -- GS877 (talk) 18:40, March 1, 2018 (UTC)

Story POV Edit

Hey GS877, I'm still amazed by all the good job you do for the wiki! I'm trying too to do the best I can for the moment!

Just a small remark, you should to write your articles without mentioning "the player" and try to use a story point of view :) --DeldiRe (talk) 23:10, March 5, 2018 (UTC)

Hey DeldiRe, thank you for you kind words and noticing the work. :) I struggle at times to get all of the information out of my brain and onto the page. 20 words when 2 will work.
So I try to write the maelstrom down and then pare it back down. I certainly try to pull out "I" and "you" and replace them with "the player" or "Ryder/Shepard" etc as much as possible. I try to not even use those if I don't have to.
Like you said, the story style of POV that removes references to any type of person is best. Sometimes I find that trying it into a story style of POV makes the wording totally unreadable. :)
If you find that I have written pages that you think should be gone over for POV style, let me know and I'll go back over them to remove and change to POV style (as much as possible). I will not be offended if you make changes to switch things. If I can get 95% of the way there, then someone coming to the wikia for information will have the info while I spend time afterwards fixing that 5% that needs additional work. -- GS877 (talk) 23:28, March 5, 2018 (UTC)

Skill Terminology Edit

Hey GS! A quick note about skill terminology in ME:A: it's a bit inconsistent, but having combed through the official guide and the game UIs, it seems that "skill" is the overarching term, with a distinction between "powers" and "passives" (or "passive skills"). The guide sometimes mentions "talents", but the instances I could find were always interchangeable with "skill". So in ME1 we have "Talents", in ME2 and 3 we have "(active/passive) Powers", but in ME:A we have skills that are either powers or passives.

Eventually the skill pages should be adjusted so that the ranks section is "Skill Ranks" instead of "Power Ranks". There isn't even a Manual of Style section for that yet (like there is for Power articles), however, so for now I thought I'd just let you know before further edits are made. —Elseweyr talkstalk March 10, 2018, 22:05:57 (UTC)

Hey Elseweyr, I changed all skill pages per your request. All skill pages currently use a standardized format. I know that they are all standardized because I standardized them all. :) I have about 15 more skill pages to create and will use the same format with "Skill Ranks".
  • All skill pages list whether Ryder or MP use the skills. (I'm working on the squadmates after this. They have customized versions of powers that will require a separate table in existing skill pages. I wanted to wait to complete them until MP pages are done in case they use MP powers).
  • I'm currently fixing the MP template to says skills not powers. Fixed -- GS877 (talk) 22:48, March 10, 2018 (UTC)
Sorry, I should have been more clear: I actually meant that the MP stats table was fine the way it was, with "Powers" and "Passives", as this best reflects the representation in the game itself. (If you look at a character's skills, it lists each skill as Biotic/Combat/Tech Power or Passive, and the game should always be the primary source for how we label things on the wiki.) As such, there was no need to change the template or its parameter names further. Apologies for the extra hassle; I can restore the changes myself. —Elseweyr talkstalk March 11, 2018, 11:22:03 (UTC)
Sorry about the Elseweyr. I totally agree that in-game does take precedent. As the franchise has gone on, they keep adding terms to things and borrowing from prior games. Instead of just picking ONE term, lets mix them all up. "I'll take an Active Skill Power Bonus Passive Type Tree Style ..." Just say skill. I can't believe someone in that meeting didn't raise their hand and say "Can WE JUST PICK ONEEEEE????!!!!" I put a hidden note in the template so that someone else doesn't change the terms. I would have undone all of the fixes for you. You didn't have to do that. Thank you though for fixing it. :) -- GS877 (talk) 17:19, March 11, 2018 (UTC)

Skills Availability Edit

Hey GS877-- I noticed you've added "and Mass Effect: Andromeda Multiplayer" to the top paragraph of some skill pages. I would argue that this is unnecessary, since MEAMP is not a different game from Mass Effect: Andromeda. The introduction is meant to concisely define the skill and mention in which game(s) it appears; SP/MP is better detailed in the Availability section. Cheers —Elseweyr talkstalk March 12, 2018, 17:38:54 (UTC)

Hey Elseweyr, I debated that for awhile when I was creating MP skills. I ended up following what was done with the ME3 power pages and put the SP and the MP link the title. I was unsure on it at the time. I agree that the skill header is a good place to distinguish that it applies to SP / MP but that only applies to skills that have a squadmate / different version. There is an availability section at the bottom that distinguishes SP/MP so doubling up at the top is redundant.
I'll fix all of the pages using the following as a guideline:
  • All skills will have MEA link as minimum
  • All skills with different versions will have appropriate headers. SP, MP, SP / MP, Squadmate Name. Skills with no difference will be a plain "Skill Ranks" regardless of SPP / MP.
  • Skills that are MEAMP only with no squadmates, I will change those to MEAMP link and remove MEA link. (Small number). That way it is consistent across all of the pages. That way if someone is looking at the page it is readily apparent in the top paragraph that this is for MEAMP only. The skills that have double versions stay the same because they are MEA related.
I'm trying to be consistent across all of the skill pages so that a visitor will have the most amount of information in an elegantly packed form that follows in-game text and is presented in a visually appealing useful manner. :) -- GS877 (talk) 17:51, March 12, 2018 (UTC)

To Do List Edit

soooooo much work to do to complete this wiki!--DeldiRe (talk) 23:08, March 14, 2018 (UTC)

I know, I know. :) Every page I keep looking to update has another character that I need to create a link and page for. Some of these pages have multiple characters. Then afterwards I have to go out and make sure I put links for the character in all of the places it shows up (which just leads to more redlinks I didn't know about). NOOOOOOOOOOOOOOOOOOOOOOOO!!!! One link at time. One at a time... :) --GS877 (talk) 23:28, March 14, 2018 (UTC)

For the rewards, I would suggest to put '*' instead of the 'br' tag. --DeldiRe (talk) 20:39, March 15, 2018 (UTC)

Hey DeldiRe, I just saw your message. I can do that going forward. I was going to go back and fix the tasks but it looks like you completed a portion of them already. Thank you. :) -- GS877 (talk) 20:45, March 15, 2018 (UTC)
I'm also removing all the 'thumb' as we never used them in original trilogy pages.--DeldiRe (talk) 20:49, March 15, 2018 (UTC)
Ok. I was following what someone had put in the tasks pics when I added them awhile back to the missing pages. Any that I find, I will try to switch. Is there a reason why thumb isn't used but right is? Is it technical reason other than preference? Just curios. -- GS877 (talk) 20:53, March 15, 2018 (UTC)
I'm here since a long time but not long enough to know why ;)--DeldiRe (talk) 20:58, March 15, 2018 (UTC)

Hey GS, I found a place where all weapons pics are available. [1]. I'd like to add all of them but they are not in line with the melee weapons pics you just added. Do you have others weapons in the same style or do you prefer a full 're-roll' with pics I found?--DeldiRe (talk) 09:42, March 25, 2018 (UTC)

Hey DeldiRe, I've seen all of those images but they have "issues". I didn't use any those weapon pics because they weren't of a good standard that this wikia uses. They aren't cropped the best in places (an autoselect tool was used and good parts of images were cut away, parts that should have been cut away aren't, there are pixels and spots left in the images).
Also, the image size is stuck (you can't get a big full size image for good cropping). The bigger the starting image, the easier it is to crop and not look grain-y/choppy when it is put in the infobox (220px is the default if I remember correctly).
The color is off on some of the images as well. Too light, too dark, contrast too low, too high. You can see the images in a good youtube weapon review and see that color isn't what it supposed to be on some of the weapons.
I was looking at pistols last night for the very same thing. :) When I went through all of the weapon pages, if an existing weapon pic was there, I looked at it to see if it was of good quality (all of the items I said above). If not, I went back and fixed the image. The trouble is that autoselect tools for cropping in GIMP 2.0 pick up based on color. So dark parts of the weapon get selected as well. Backing off the autoselect leaves a black ring around the image that you have to free select around. So instead, I just start with a free-select crop. It takes about an hour of 1,000 clicks around the perimeter of the weapon zoomed in an 800% to do individual pixels.
Because it takes so long to do, I put it on the back burner because there were augmentations, mods, and other big picture pages to complete instead of me spending hours cropping to get a good weapon pic. I'm all for getting the images and I want to put great weapon pics up, I just know that there are other things I should be fixing instead right now.
I could probably do an image here or there but it can be really boring and not feel like I got a lot of work done. I have to remind myself to think like a visitor to the page who wants to find information on MEA. A pic is nice, but they really want to know about Mission A, or the stats on Weapon B. The details of something. As I find great pics during my updates, I try to add them. Sometimes it only takes about 2 minutes. Sometimes it takes hours.
BTW, the Melee Weapons are particularly hard to do images on as most have a "glow" around them. Cropping them removes a good part of the image and then those images are usually long and thin. You have to add a black box around them to make the image wider or the infobox stretches the image until it fills the box. (You get the Asari Sword about 10 inches long as it tries to make the image 220px wide when it is only 50px wide to start with). The melee weapons are probably going to be the hardest ones to do.
After I finish the mission pages, and work on a few other items, I'll go back and start adding cropped images back in for weapons. If you find a great source of large clear weapon pics (with the original background still in place), let me know because those are the hardest to find. Usually someone has done a fast, poor quality crop or the image is a bad screen grab. -- GS877 (talk) 16:37, March 25, 2018 (UTC)

Characters Edit

Just so you know, you don't need to create a single page for every characters. The historical guideline for the wiki is to create a redirect to the mission where the character is involved if if is a minor character. However, I have always be in favor of creating more pages to be complete BUT we need to have some flesh in every articles :) That's what I'm trying to do when I edit the pages you create. --DeldiRe (talk) 08:44, March 15, 2018 (UTC)

Thank you for helping with those pages DeldiRe! I have trouble writing in the story POV style. Just doesn't flow out of my brain well. I can edit and review what someone else has done, but converting from technical to story is tough.
I agree with you that creating pages for very minor characters isn't needed. "Yeda" is an example. Angara found during a mission one time that doesn't affect any other missions and doesn't get Ryder anything.
While it looks like I created a bunch of pages all at once last night, I had actually been writing them down as I was editing pages over the course of 5 hours. I was looking to see where else they were located, if they interacted with other people/missions/etc. to determine if they should get a page. Once I ran out of new "links" to find on the pages I had reviewed (I thought they would never stop!), I went back and started the process of creating pages and trying to fill them out.
I appreciate very much when you have fixed the pages I have created to make them more story style. :) I certainly don't want to create extra work for you.
I'll try to not store up so many pages again and create them as I find them (if they are needed like you spoke about). I bet you saw that list this morning and went "Awwwww, @#%$. Look at what he did last night..."
Creating and fixing almost becomes an obsession like playing the games. Just one more page, just one more edit... :)-- GS877 (talk) 17:02, March 15, 2018 (UTC)

link changing Edit

redirects exist for a reason. if not actively breaking sentence flow don't bother "fixing" as those distract from content changes that actually matter. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 00:57, March 30, 2018 (UTC)

Hey Temp, I happened across a few links that were redirecting while searching for "combo" earlier today. I'm trying to put links for the combo page into the correct places for MEA. I agree with you that redirects are good and have a purpose.
What I was finding was inconsistent redirecting. Sometimes on the page there would be multiple links to the same page, one would be M-27 Scimitar, the next would be Scimitar, then a third would be back to the full name. (It was usually the big guides that had multiple links to the same page.)
I hate when it's half one-way and half the other. So I just started looking at each weapon when I found a problem and fixed them as I was going.
I agree with you on sentence flow. The Striker Automatic rifle is a great weapon. Using the Striker automatic rifle is hard. I like how the color of the striker automatic rifle looks in the moonlight... (Using the full name can get redundant.) Using [ [Striker Automatic Rifle|Striker] ] so that only part of the word shows up as the link is a good way to do the link when you want good flow.
I do know that you should only put the link on the page once. There isn't a need to keep linking over and over and over every time a spot to link shows up. Sometimes in a table or far down a large page it makes sense so that you don't have to go back and find the single solitary link but that usually isn't the case.
A number of the fixes I did today pulled extra links and the flow I saw wasn't ruined by adding in the full name.
I know, if I'M REALLY BORED, you can find something for me to work on. And it will be something so non-fun that I will never ask for that again. :) -- GS877 (talk) 01:26, March 30, 2018 (UTC)

redirects, again Edit

do not create them if you're only planning to use them on the only article that mentions them. defeats the purpose and completely pointless. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 01:31, April 2, 2018 (UTC)

Temp, the redirects are not listed only on the Kadara (or other planet pages like Eos or Voeld). I wasn't circularly referencing. I went through all of the Kadara/Eos missions and listed the location links on each mission page. (Each location has between 2 - 10 associated missions). When I was sure I had all of the links in place on the mission pages, I put links in for those pages on the planet page and created redirects. (I saved them up until I was ready and then created them all at once. This is why there were multiple creations today.)
This was done for important reasons. I had all missions with correct locations, with links in place, and I knew if there was anything that would stop me from creating location pages / redirects.
The pages are now set up with redirects so that if/when myself (or someone else) creates the location pages they aren't zero content pages just to be placeholders. (I know you frown upon zero content pages). I don't have to go back, search all missions, and link everything when I create the page. The framework is already in place. The links can stay as redirects or a detailed page can be created with location information and no changes are needed.
I didn't want to get bogged down and go off on a tangent creating locations pages when there are other things that require more attention right now. -- GS877 (talk) 06:47, April 2, 2018 (UTC)

you -ARE- circularly referencing judging by the whatlinkshere tool. remove the links as soon as possible or i will. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 19:29, April 5, 2018 (UTC)

Temp, I'm not circularly referencing on purpose (At the moment as a side effect of other updates yes, but I will be fixing it). I'm getting ready to go through all of the Elaaden missions which will flesh out all of the items you are speaking of. I'm finishing the last Kadara missions and I ran into a few Elaaden items early with those edits. A large number of missions crosslink to each other in MEA. I'm trying to be methodical and fix the items as I find them. Rest assured I will be moving onto Elaaden next and not leaving circular references for no reason. -- GS877 (talk) 19:34, April 5, 2018 (UTC)

Delete Tags 101 Edit

{{delete|<whatever reason>}} on file/article body. don't bother respamming its corresponding talkpage - that's just adding more to the clutter instead of helping - unless given reason for deletion is not apparent at face value. they're already categorized anyway. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 23:39, April 23, 2018 (UTC)

again, read above. also read how templates work since you don't seem to be getting that your talkpage -isn't- being added to the delete list by the code formatting above. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 01:56, April 26, 2018 (UTC)
I understand how the templates work. I didn't realize that you had placed a "t" before the tag to break it until after I had made the change. I went back after the fact to see why you had done it that way and I just left the change. I won't do that again.
I didn't move forward with changing any of the old delete tags per our conversation. Any new tags, I wanted to not have the extra redlink. I didn't plan on deleting a bunch of items so I knew this would be a very small amount (if any) new delete tags. I figured it wasn't hurting anything for new deletes and it removed the creation of a redlink.
From this point on, I won't add anything to a delete talk page unless it is a relevant discussion. --GS877 (talk) 02:38, April 26, 2018 (UTC)

re: MEA portal and wiki nav menu Edit

Hello. Your proposed additions to the MEA slide on the main page portal look good, so I edited Portal:Component/Mass Effect: Andromeda. In the future, I would recommend contacting one of the admins first, if any are active, about updates to the navigation portal.

As for changes to the navigation menu, I would encourage you to read the "How many links can it contain?" section of Help:Navigation (and the rest of page if you're interested). In your first proposed change for the level 3 submenu of Gameplay, you include 15 links, but level 3 is limited to 10. In your second proposed change for the level 3 submenu of Gameplay, you suggest a level 4 menu, but the navigation menu cannot go beyond 3 levels. That said, you may want to update your proposed changes and contact Temporaryeditor78 again in an effort to get a response. JoePlay FandomStaff.png (talk) 15:15, April 26, 2018 (UTC)

keep live changes down to a minimum Edit

that's what the preview buttons are for, or failing that, personal sandboxes T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 02:26, May 19, 2018 (UTC)

Hey Temp,
The preview pane doesn't show the tables correctly. It smushes them (for lack of a batter term). I've run into this issue before. Sometimes it doesn't display images (size is wrong as well).
These are my tables that I created on the page awhile back. When I first made the table, I didn't include the name of each rank. When I did that today, I had to play with the format. I'm was trying to get them to look right.
Each table is slightly different so I had to fiddle with each one. Pain in the butt. As I wasn't changing a bunch of the content, moving it to my sandbox, just to move it back for minor formatting seemed a bit overkill.
Normally when I create a new table that I'm unsure of, I use the sandbox. I don't want to make the content unusable for someone visiting the site.
In the end, I just pulled the widths and let the table go to full width. It wasn't working correctly. A few widths on the first columns for aesthetics but otherwise didn't try to micromanage them. --GS877 (talk) 02:39, May 19, 2018 (UTC)

MP tab priority Edit

Hey,

I went ahead and reverted some of your changes, because there is a reason for why the MP tab is displayed by default in some cases: it's for the weapons that were present in MP before they were added to SP, simple as that. —Elseweyr talkstalk June 3, 2018, 19:34:02 (UTC)

Hey Elseweyr,
I'll add a hidden note into the section for all of those items. That way when someone else comes across the same issue, they don't change it. --GS877 (talk) 19:57, June 3, 2018 (UTC)
Thanks. The reasoning made sense at the time ME3 content was dropping, but it's true that it's less obvious years later :) —Elseweyr talkstalk June 4, 2018, 10:04:06 (UTC)

remove the map icons from character pages Edit

having them on walkthrough and other gameplay-related pages may be visually helpful to some in identifying highlighted elements, but on lore-focused pages they are just jarring and superfluous. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 01:33, June 23, 2018 (UTC)

Temp, I pulled the icons from all of the character pages per your request. --GS877 (talk) 01:42, June 23, 2018 (UTC)

Edits on users' talk pages Edit

Hi!

If you ever do one of those on my page, you'll get banned. 😉 I mean, those "fixing edits". Why not just hinting on errors? -- UserCCCSig -- You talkin' to me? -- cCContributions -- 02:43, July 3, 2018 (UTC)

Hey CompleCCity,
Normally, I just leave well enough alone. I've stepped on that line a few times with Temp78. If I have prior permission from the user, then it is ok.
Sometimes it is easier to let the person know the minor change that I made that doesn't impact fit, form, or function (if they just made an update and didn't catch it) vs. putting a detailed response of what they should fix which just creates extra work for them.
I've only come across this a few times in the 6 months I've been active here. Most things are really old so it's the equivalent of a historical record so you shouldn't change it.
I'm heavy in the MEA edits so most of the stuff is newly created so changing is pretty easy. As long as it matches what was used before, or is designed/created well, then Temp is ok with that. He still looks over the edits though and occasionally makes changes based on historical precedent. The older ME stuff that is well established is harder to edit as long ago it was decided what was the "right" way to do things.--GS877 (talk) 06:17, July 3, 2018 (UTC)

Armor pages Edit

Hey GS, I was looking to MEA armor pages and I saw a layout issues on each of them when we have a subpage 'Arms / Helmets / Legs'. With those the third armor part is no aligned to the rest. Do you have an idea how we could fix this?--DeldiRe (talk) 13:09, July 20, 2018 (UTC)

temporarily halt your recentchanges spree pending questionable editing choices Edit

verdict once i get home or use this space to justify why you're unnecessarily removing warning tags / reducing redirect pointers / among other things. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 08:47, July 23, 2018 (UTC)

Hey Temp,
Instead of using span color coding #ff0000 to make the word NOT red, someone used the side effect of the {{warning}} tag to make the text red. I didn't change the context of the wording, only the coding so that it showed in red. If they had displayed WARNING: in red (or some other text with a colon), then I would have left the warning tag.
I'm looking at the weapon, weapon mods, equipment, gear links on the ME3 weapons. The text isn't always consistent. For a quick example: the text says piercing equipment. Equipment is single use. I can tell from the context that they really mean the weapon mod, so I fix the link to point to the correct subheader on the weapon mods page. Looking at all of the items to make sure they are the correct ones. Links that incorrectly point to cryo ammo, should point to Cryo Rounds, etc. There are links that are missing, mod names that don't match in-game, mods that are half right, links that are not working, mods that are incorrect. Pulling extra links (if they are there).
Arc Pistol/ME3MP is a good example. Missing links to existing pages, a link to a subheader is spelled wrong so it doesn't point to the section, several mods are missing the full mod name, etc. Most pages have a couple of these but a few have a number of them combined. Naming with all caps for the mod is what I have seen on most pages. I see names with some caps missing or some of the words missing so I add them in. I then link to the correct subheader. As long as I am here fixing the links, I get rid of redirect links and point to the correct section. I'm not hunting down every place where a redirect pops up like I did in the past. Only when I am making an edit on the page for other items, do I make the fix. I remember you told me not to hunt down and fix redirects just to fix redirects on a page. Paraphrasing you - "They are there for a reason."
M-358 Talon/ME3MP is another good example that needed a number of changes.
A number of mods/gear/equipment were added in DLCs that weren't always applied correctly. You don't see it if you look at one weapon. I'm seeing a pattern a sorts looking at these weapon pages. The new info wasn't added or was added incorrectly.
Making sure that they are all consistent and pointing to the correct locations. As long as I am adding/checking/fixing the other links on the page, I am fixing the existing ones to point to the correct location.
Not doing busy work, not changing links just to change them, just fixing things that aren't correct or up to the wiki standards. Not trying to annoy you or fill the changes page for no reason. I just didn't like the inconsistent links on the pages.
If you want me to stop, I will stop. I have finished pistols and sniper rifles. I plan on continuing with the remaining SMG, Shotguns, and then assault rifles. I'll look at the Heavy Weapons as well.
Please let me know what you would like for me to do. I'll wait to make any additional ME3 weapons page changes. --GS877 (talk) 09:08, July 23, 2018 (UTC)
those were done with warnings in mind so they ARE warnings. and for emphasis, so is this in the future. take note.
Pistol Ultralight Materials, not Weapon Mods#Pistol Ultralight Materials. the redirects exist, use them or i am going to be -very- trigger happy in short order. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 10:44, July 23, 2018 (UTC)

You Edit

Edits so much, you are very hardworking :P.

Daryurian (The Mighty Turian) 10:10, July 24, 2018 (UTC)

Yeah, great work. An undying spirit. Hope Temp doesn't change that. --Theh5 (talk) 06:12, July 26, 2018 (UTC)
Thank you for your kind words Theh5. I'm here as a hobby working on the pages. I like to make sure that things are as accurate as possible for others who come to this wiki for information.
No one person at this wiki is anymore important than another. I will always stand up for myself and my positions with facts. I REALLY dislike when two sets of rules exist (or even the appearance of a double standard). Either we are reasonable and have discussions to talk about our disagreements or we roll out the harsh inflexible draconian rules. If I have to follow draconian rules, then I'll dang well make sure everyone else does as well. :)
Temp has his strengths and weaknesses just like myself (and any other contributor to this wiki). With any luck, the diverse set of skills we each bring to this wiki allow us to create the best product possible. --GS877 (talk) 07:56, July 26, 2018 (UTC)

for the absolute last time Edit

if something you did is "finished", don't come back to make a billion subsequent edits to it a few minutes later. the whole point of sandboxing first is to prevent the sort of multiple edits you've been doing to all pages in the first place.

i will not say this again. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 06:57, August 3, 2018 (UTC)

Temp,
I had everything in place and as I was changing the pages my mind was wandering. I had 62 pages to update. Sometimes my brain mulls stuff that I thought was what I wanted to say and it turned into something better. Even if I had sandboxed it, I would have started with what I had and then found those 2 extra subsequent items to change after I said "finished". Only the AIU and the Cabal Vanguard needed wording updates. I needed better words and my brain had to chew on them.
If I was at 50% completion, then sandbox. If it didn't make sense, it was an unproven prototype, or was jumbled thoughts then sandbox. If it impacted fit, form, or function of the page, sandbox. I had 60 out of 62 with what they needed to be the first time 96.77%. I was copying existing formatting and functions of a long established template to add a minor missing piece. The changes that needed to be made after the fact were minor text fixes to the names of the grabs that impacted no other pages except the ones I was working on. No person coming to the page would have even seen them change from Poison Stab to Venom-Tipped Blades Stab until I rolled out the page specific change. No one else even added that section and it's been 5 years since they last officially updated ME3MP. It's not a hive of activity with new changes that my minor grab section would impact in any fashion.
Be nice. There is no need to be threatening or to talk in a demeaning fashion to me. I make mistakes, I learn from them. This is just a hobby for myself and I'm learning as I go. I try things I may not be experienced with and when I stumble, you bring the 35 lb sledgehammer into the room and just start swinging wildly.
Sometimes what I thought was correct, has an error. I don't have to always be right, I am fallible, I ask for help, I'm no better than anyone else here. I don't have to bring out the sledgehammer to make a point. I can - and will - if needed for a demolition job but most times a finishing hammer and some brad nails will get that decorative trim back into place with little to no fuss or muss.
Treat others how you would like to be treated is what I was taught and what I practice. Respect is earned not given freely. You can lose respect very quickly and spend a lifetime (if ever) trying to get it back.--GS877 (talk) 07:42, August 3, 2018 (UTC)

Others wiki Edit

Hey GS877,

I see that you are also active on others wiki. Will you keep working on several places or focus on this one (which is the most complete)?--DeldiRe (talk) 14:56, August 8, 2018 (UTC)

Just diversifying. I like to be creative. --GS877 (talk) 21:49, August 8, 2018 (UTC)
Will you be back at some point?--DeldiRe (talk) 07:57, September 4, 2018 (UTC)

edit warring final warning Edit

does it make sense to you that the activate monoliths 0/3 headers change depending on whether you activated the other two? by -your- logic those should also be included but then again the walkthrough will make even less sense now would it.

i am many things but letting completely pants-on-head stylistic decisions into this wiki isn't one of them. i won't be so nice the third time. T̴̴͕̲̞̳̖̼̱͒͛̎͒ͫ̃ͧeͩ̈̽̈҉͓̝̰̼̦̫̤̀͠m̫̪̪̯̻͎̫̅̇̓̇͌̚p̸̙̝̓̓͌ͨ͆ͣͥ̂̕o͒̽͐̽͏̞̬̻͕͔͕͚̰͍͠͞ṙ̢̞͚͈̹̰ͨ̓ͭ̈́̌ạ̢̧̪̹̺̺̣̹̲͂͆̏ͪͨ͒ͭř̹͈͜͠y̷͍̻̜̹̼̾̽̈́e̵̹̼̟̦͚͐̈́͌͘d͉̲̣̻͉̱͗̅ḭ̷̻̆͋̆̓̔͝t̨͍̦̫̗͂̅̍̋̆ͩ͝ộ̫̟̬̳̝̲̾ͫ̒̿ͮ̑̚rͯ̎ͨͭ̄̿̽͛҉̠̫̱̠̘̘̲́ͅ7̩̻ͤͩͨ͝͡8̜̣̙͇̻ͨ͛͛̆͒̆̽̒͐͜͡ ͥ̍̉̃̇ͥ̓ͨ͏̕҉̥̹͓̗̤̠̖̤ (talk) 07:59, August 12, 2018 (UTC)

Thank you Edit

For over 7 years Temp has been harassing people. Cursing out editors and banning them instead of attempting to teach them, being toxic abd rude, constantly breaking the rules with no repercussions like reverting literally over ten thousand edits with no explanation and banning people who ask for an explanation. He is a terribke admin and i personally think he should have his admin privliges revoked. Thank you for standing up to him.

2607:FB90:781:A8AA:0:4D:625D:4D01 09:23, September 12, 2018 (UTC)

Hello Edit

How are you?

Daryurian (The Mighty Turian) 09:04, November 14, 2018 (UTC)

Legal Action Edit

I am currently consulting specialist lawyers in international human rights law as interfacing the Web, concerning the egregious violations of human rights committed by the person going under the name of "Temporary Editor" here and the consensus is, there is very substantive ground for real-world re-vindication in certain minor and major law-courts, I do not mention here, and I am working with others of like mind, in rectifying matters legally, and not in a token slap on the hand manner, but seriously, as the misconduct warrants.

Please privately contact me (I supply my info elsewhere) as we work to build up the legal groundwork needed, that shall be shortly evolving into a full-scale international human rights law legal prosecution. Concrete examples of his misdemeanors and violations from your past and not on the current wiki, etc. are especially of importance.

Thank you.

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