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Armor Defense Debuff: 20%<br> |
Armor Defense Debuff: 20%<br> |
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Damage Penalty vs. Shields: -50%<br> |
Damage Penalty vs. Shields: -50%<br> |
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− | Effect Duration (s): 10 |
+ | Effect Duration (s): 10<br> |
Recharge Time (s): 10 |
Recharge Time (s): 10 |
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Revision as of 03:23, 3 June 2018
This article is about the skill in Mass Effect: Andromeda. For the power in Mass Effect, Mass Effect 2, Mass Effect 3, see Warp. |
Warp is a Biotic skill in Mass Effect: Andromeda Multiplayer.
Skill Ranks
Rank | Label | Icon | Description | Bonus |
---|---|---|---|---|
1 | Warp | Shred an enemy with rapidly shifting mass effect fields. Weakens enemy armor, but is less effective against shields. Warp will detonate combo primers and affected enemies are primed for combo detonations. | Initial Damage: 260 Damage per Second: 32 | |
2 | Recharge Speed | - | +20% Recharge Speed | |
3 | Damage | - | +35% All Damage | |
4 | Recharge Speed | - | +40% Recharge Speed | |
4 | Anti-Armor | - | +60% Additional Warp Damage vs. Armor | |
5 | Duration | - | +50% Duration | |
5 | Expose | Affected targets take more damage from all sources. | Enemy Defense Debuff: 15% | |
6 | Escalation | Ongoing damage increases as the target's health decreases. | Maximum Ongoing Damage Bonus: 500% | |
6 | Double Warp | Launches two projectiles that seek separate targets. | - |
Player Notes
Mechanics
- Notes about the skill's mechanics
Strategies
- Notes about the skill's strategies
Availability
- Single-player: N/A
- Multiplayer: Human Commando, Human Guardian