Mass Effect Wiki
Mass Effect Wiki
No edit summary
(Undo revision 412681 by JShep (talk)Reason for removal?)
Line 138: Line 138:
   
 
;Strategies
 
;Strategies
  +
*Combining Warp Ammo with the Rank 6 Amplification evolution of [[Concussive Shot]] allows Concussive Shot to detonate [[Biotic Explosion]]s on enemies under the effect of biotic powers such as Singularity, Pull or Slam. However, the force and damage of the detonation is less powerful than a detonation triggered by a power such as Warp or Reave.
 
*Warp Ammo reduces the damage reduction provided by armor of targets such as [[Atlas]]es, [[Ravager]]s or [[Geth Pyro]]s by the percentage listed. This allows weapons with smaller damage per bullet to be effective against heavier targets.
 
*Warp Ammo reduces the damage reduction provided by armor of targets such as [[Atlas]]es, [[Ravager]]s or [[Geth Pyro]]s by the percentage listed. This allows weapons with smaller damage per bullet to be effective against heavier targets.
 
*Upgrades to power damage will increase Warp Ammo's listed damage bonus against barriers, armor, and health. Armor weakening and lifted target damage are only dependent on the evolutions taken in Warp Ammo.
 
*Upgrades to power damage will increase Warp Ammo's listed damage bonus against barriers, armor, and health. Armor weakening and lifted target damage are only dependent on the evolutions taken in Warp Ammo.

Revision as of 15:33, 11 June 2013

Warpammo

Warp Ammo is a power in Mass Effect 2 and Mass Effect 3. Warp Ammo is effective against biotic barriers, armor and health. The damage bonus is doubled against enemies who are being affected by biotic powers. Warp Ammo does no bonus damage versus shields.

Mass Effect 2

Power Ranks

  • Rank 1
    • Recharge Time: 1.50 seconds
    • Duration: Lasts until overridden by another ammo power
    • Damage: 15.00% of weapon damage
  • Rank 2
    • Recharge Time: 1.50 seconds
    • Duration: Lasts until overridden by another ammo power
    • Damage: 25.00% of weapon damage
  • Rank 3
    • Recharge Time: 1.50 seconds
    • Duration: Lasts until overridden by another ammo power
    • Damage: 35.00% of weapon damage


Rank 4

Choose to evolve the power into one of the following,

Heavy Warp Ammo

  • Further increases damage done by warp ammo, which now tears flesh and metal like a miniature disruptor torpedo. Effective against barriers.
    • Recharge Time: 1.50 seconds
    • Duration: Lasts until overridden by another ammo power
    • Damage: 50.00% of weapon damage

Squad Warp Ammo

  • In an impressive feat of sustained biotic concentration, you can grant the effects of warp ammo to the entire squad.
    • Recharge Time: 1.50 seconds
    • Duration: Lasts until overridden by another ammo power
    • Damage: 35.00% of weapon damage

Availability

Player Notes

  • Warp Ammo bonus damage is doubled against enemies ragdolled by biotics. For example, rank 1 Warp Ammo has a 15% bonus damage, which is doubled to 30% against ragdolled enemies. However, the regular damage of any weapon is doubled against ragdolled (and frozen) enemies regardless of ammo type used.[1]

Mass Effect 3

Power Ranks

Rank 1: Warp Ammo

Blast vulnerable opponents already lifted by biotics for a damage bonus, and weaken the armor of grounded targets.
More weapon damage. More damage to barriers and armor.

  • Health Damage Bonus: 15%
  • Armor Damage Bonus: 15%
  • Barrier Damage: 30%
  • Armor Weakening: -25%
  • Lifted Target Damage: 50%


Rank 2: Biotic Combo

Increase damage to lifted targets by 25%.

  • Health Damage Bonus: 15%
  • Armor Damage Bonus: 15%
  • Barrier Damage: 30%
  • Armor Weakening: -25%
  • Lifted Target Damage: 75%


Rank 3: Damage

Increase health and armor damage by 5%.
Increase barrier damage by 10%.

  • Health Damage Bonus: 20%
  • Armor Damage Bonus: 20%
  • Barrier Damage: 40%
  • Armor Weakening: -25%
  • Lifted Target Damage: 75%


Rank 4: Damage/Squad Bonus

Damage

Increase health and armor damage by 7.50%.
Increase barrier damage by 15%.

  • Health Damage Bonus: 27.50%
  • Armor Damage Bonus: 27.50%
  • Barrier Damage: 55%
  • Armor Weakening: -25%
  • Lifted Target Damage: 75%

Squad Bonus

Squadmates gain Warp Ammo at 50% effectiveness.


Rank 5: Ammo Capacity/Headshots

Ammo Capacity

Increase ammo capacity by 30%.

Headshots

Increase headshot damage by 25%.

Rank 6: Damage/Enhanced Warp

Damage

Increase health and armor damage by 12.50%.
Increase barrier damage by 25%.

  • Health Damage Bonus: 40% (Damage), 32.50% (Squad Bonus)
  • Armor Damage Bonus: 40% (Damage), 32.50% (Squad Bonus)
  • Barrier Damage: 80% (Damage), 65% (Squad Bonus)
  • Armor Weakening: -25%
  • Lifted Target Damage: 75%

Enhanced Warp

Increase damage to lifted targets by 50%.
Weaken armored targets by an additional 25%.

  • Health Damage Bonus: 27.50% (Damage), 20% (Squad Bonus)
  • Armor Damage Bonus: 27.5% (Damage), 20% (Squad Bonus)
  • Barrier Damage: 55% (Damage), 40% (Squad Bonus)
  • Armor Weakening: -50%
  • Lifted Target Damage: 125%

Player Notes

Mechanics
  • Care should be used when choosing the rank 4 Squad Bonus if other squad members are using ammo powers as then activating an ammo power with the Squad Bonus will override other squad members' ammo powers. You can tell which ammo power is actually active based on the icon appearing over your gun.
  • The ammunition capacity boost, if chosen, only applies on the active ammo power. Switching to another ammo power will remove the extra ammunition even if both have the capacity boost.
Strategies
  • Combining Warp Ammo with the Rank 6 Amplification evolution of Concussive Shot allows Concussive Shot to detonate Biotic Explosions on enemies under the effect of biotic powers such as Singularity, Pull or Slam. However, the force and damage of the detonation is less powerful than a detonation triggered by a power such as Warp or Reave.
  • Warp Ammo reduces the damage reduction provided by armor of targets such as Atlases, Ravagers or Geth Pyros by the percentage listed. This allows weapons with smaller damage per bullet to be effective against heavier targets.
  • Upgrades to power damage will increase Warp Ammo's listed damage bonus against barriers, armor, and health. Armor weakening and lifted target damage are only dependent on the evolutions taken in Warp Ammo.

Availability

References