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The [[X5 Ghost]] is an [[assault rifle]] in [[Mass Effect: Andromeda]].
 
The [[X5 Ghost]] is an [[assault rifle]] in [[Mass Effect: Andromeda]].
  +
{{Infobox weapon (Andromeda)
  +
|title = X5 Ghost
  +
|image = <gallery>
  +
MEA X5 Ghost MP.png|Default
  +
MEA X5 Ghost Bulwark.png|Bulwark
  +
MEA X5 Ghost Concussive.png|Concussive
  +
MEA X5 Ghost Siphon.png|Siphon
  +
</gallery>
  +
|category = Assault Rifles
  +
|rarity = Rare
  +
|tech_type = Milky Way
  +
|mod_slots = 2
  +
|damage = 40-63
  +
|rate_of_fire = 600
  +
|max_clip_size = 75
  +
|max_ammo = 450-563
  +
|accuracy = 52-65
  +
|weight = 20-10
  +
|damage2 = 53-63
  +
|rate_of_fire2 = 600
  +
|max_clip_size2 = 75
  +
|max_ammo2 = 450-563
  +
|accuracy2 = 52-65
  +
|weight2 = 20-10
  +
|B_check = 1
  +
|C_check = 1
  +
|S_check = 1
  +
}}
  +
== Description ==
  +
[[Andromeda Initiative]] engineers developed the automatic X5 Ghost from the baseline [[M-8 Avenger]] to make it easier to maintain and modify aboard the [[ark]]s and the [[Nexus]]. The standard rifle for Initiative personnel also possesses recording and sensor functions so it can be left behind as a "black box" by doomed explorers.
   
  +
== Features ==
<tabview>
 
  +
Despite being classified as Rare weapon, the X5 Ghost only has 2 augmentation slots.
X5 Ghost/MEASP|Single-player
 
  +
X5 Ghost/MEAMP|MP - X5 Ghost
 
  +
The X5 Ghost has negative recoil, meaning that as the trigger is held down, the weapon's accuracy gradually increases instead of decreases. It reaches its highest accuracy after continually firing for 2 seconds.
X5 Ghost/MEAMP X5 Ghost Bulwark|MP - X5 Ghost Bulwark
 
  +
X5 Ghost/MEAMP X5 Ghost Concussive|MP - X5 Ghost Concussive
 
  +
== Strategies ==
X5 Ghost/MEAMP X5 Ghost Siphon|MP - X5 Ghost Siphon
 
  +
</tabview>
 
  +
== Stats ==
  +
<tabber>
  +
Singleplayer=
  +
;Singleplayer
  +
{| class="article-table" style="margin: 1em auto;border:1px solid #334;border-collapse:collapse;text-align:center;background:#1e1e2e;" border="1px" cellpadding="10px"
  +
|- style="background-color: #46465B;"
  +
!Rank
  +
!Damage
  +
!Rate of Fire
  +
!Max Clip Size
  +
!Max Ammo
  +
!Accuracy
  +
!Weight
  +
|-
  +
|I
  +
|40
  +
|600
  +
|75
  +
|450
  +
|52
  +
|20
  +
|- style="background-color: #334;"
  +
|II
  +
|43
  +
|600
  +
|75
  +
|463
  +
|56
  +
|19
  +
|-
  +
|III
  +
|45
  +
|600
  +
|75
  +
|475
  +
|58
  +
|18
  +
|- style="background-color: #334;"
  +
|IV
  +
|48
  +
|600
  +
|75
  +
|488
  +
|60
  +
|17
  +
|-
  +
|V
  +
|50
  +
|600
  +
|75
  +
|500
  +
|61
  +
|16
  +
|- style="background-color: #334;"
  +
|VI
  +
|53
  +
|600
  +
|75
  +
|513
  +
|62
  +
|14
  +
|-
  +
|VII
  +
|56
  +
|600
  +
|75
  +
|525
  +
|63
  +
|13
  +
|- style="background-color: #334;"
  +
|VIII
  +
|58
  +
|600
  +
|75
  +
|538
  +
|64
  +
|12
  +
|-
  +
|IX
  +
|61
  +
|600
  +
|75
  +
|550
  +
|64
  +
|11
  +
|- style="background-color: #334;"
  +
|X
  +
|63
  +
|600
  +
|75
  +
|563
  +
|65
  +
|10
  +
|}
  +
|-|
  +
Multiplayer=
  +
;Multiplayer
  +
{| class="article-table" style="margin: 1em auto;border:1px solid #334;border-collapse:collapse;text-align:center;background:#1e1e2e;" border="1px" cellpadding="10px"
  +
|- style="background-color: #46465B;"
  +
!Rank
  +
!Damage
  +
!Rate of Fire
  +
!Max Clip Size
  +
!Max Ammo
  +
!Accuracy
  +
!Weight
  +
|-
  +
|I
  +
|53
  +
|600
  +
|75
  +
|450
  +
|52
  +
|20
  +
|- style="background-color: #334;"
  +
|II
  +
|54
  +
|600
  +
|75
  +
|463
  +
|56
  +
|19
  +
|-
  +
|III
  +
|55
  +
|600
  +
|75
  +
|475
  +
|58
  +
|18
  +
|- style="background-color: #334;"
  +
|IV
  +
|56
  +
|600
  +
|75
  +
|488
  +
|60
  +
|17
  +
|-
  +
|V
  +
|57
  +
|600
  +
|75
  +
|500
  +
|61
  +
|16
  +
|- style="background-color: #334;"
  +
|VI
  +
|58
  +
|600
  +
|75
  +
|513
  +
|62
  +
|14
  +
|-
  +
|VII
  +
|59
  +
|600
  +
|75
  +
|525
  +
|63
  +
|13
  +
|- style="background-color: #334;"
  +
|VIII
  +
|60
  +
|600
  +
|75
  +
|538
  +
|64
  +
|12
  +
|-
  +
|IX
  +
|62
  +
|600
  +
|75
  +
|550
  +
|64
  +
|11
  +
|- style="background-color: #334;"
  +
|X
  +
|63
  +
|600
  +
|75
  +
|563
  +
|65
  +
|10
  +
|}
  +
</tabber>
  +
  +
== Development ==
  +
{| class="article-table" style="margin: 1em auto;border:1px solid #334;border-collapse:collapse;text-align:center;background:#1e1e2e;" border="1px" cellpadding="10px"
  +
|- style="background-color: #46465B;"
  +
!Rank
  +
!{{RDIcon|MIlkyway}} Research Cost
  +
![[File:Omni-gel canister icon.PNG|25px]] [[Omni-Gel Canister]]
  +
![[File:Iron_icon.PNG|25px]] [[Iron]]
  +
![[File:Cadmium_icon.PNG|25px]] [[Cadmium]]
  +
![[File:Element zero icon.PNG|25px]] [[Element_Zero#Mass_Effect:_Andromeda|Element Zero]]
  +
![[File:MEA Augmentation Slot For Tables.png|25px]] [[Augmentations|Augmentation]] Slots
  +
|-
  +
|I
  +
|125
  +
|20
  +
|80
  +
|40
  +
|10
  +
|0
  +
|- style="background-color: #334;"
  +
|II
  +
|140
  +
|20
  +
|90
  +
|40
  +
|10
  +
|2
  +
|-
  +
|III
  +
|155
  +
|20
  +
|100
  +
|50
  +
|10
  +
|2
  +
|- style="background-color: #334;"
  +
|IV
  +
|170
  +
|30
  +
|110
  +
|50
  +
|10
  +
|2
  +
|-
  +
|V
  +
|185
  +
|30
  +
|130
  +
|60
  +
|20
  +
|2
  +
|- style="background-color: #334;"
  +
|VI
  +
|200
  +
|40
  +
|170
  +
|80
  +
|20
  +
|2
  +
|-
  +
|VII
  +
|215
  +
|40
  +
|180
  +
|80
  +
|20
  +
|2
  +
|- style="background-color: #334;"
  +
|VIII
  +
|230
  +
|40
  +
|190
  +
|90
  +
|20
  +
|2
  +
|-
  +
|IX
  +
|245
  +
|50
  +
|190
  +
|90
  +
|20
  +
|2
  +
|- style="background-color: #334;"
  +
|X
  +
|260
  +
|50
  +
|200
  +
|100
  +
|20
  +
|2
  +
|-
  +
|Total
  +
|1925
  +
|340
  +
|1440
  +
|680
  +
|160
  +
|N/A
  +
|}
  +
== Trivia ==
  +
*Similar to the M-8 Avenger in the first three games, the X5 Ghost functions as the default cutscene weapon regardless of what the characters were actually holding at the time.
  +
**Despite being described as standard issue for Initiative personnel, this weapon is only seen in use by [[Pathfinder Ryder]] and squadmates during cutscenes.
   
 
{{Navbox weapons (Andromeda)}}
 
{{Navbox weapons (Andromeda)}}
 
<!--interwiki links-->
 
<!--interwiki links-->
[[Category:Assault Rifles]]
 
[[Category:Mass Effect: Andromeda]]
 
[[Category:Weapons (Mass Effect: Andromeda)]]
 
[[Category:Weapons]]
 
[[Category:Combat]]
 
[[Category:Equipment]]
 

Revision as of 05:11, 24 February 2021

The X5 Ghost is an assault rifle in Mass Effect: Andromeda.

Description

Andromeda Initiative engineers developed the automatic X5 Ghost from the baseline M-8 Avenger to make it easier to maintain and modify aboard the arks and the Nexus. The standard rifle for Initiative personnel also possesses recording and sensor functions so it can be left behind as a "black box" by doomed explorers.

Features

Despite being classified as Rare weapon, the X5 Ghost only has 2 augmentation slots.

The X5 Ghost has negative recoil, meaning that as the trigger is held down, the weapon's accuracy gradually increases instead of decreases. It reaches its highest accuracy after continually firing for 2 seconds.

Strategies

Stats

Singleplayer
Rank Damage Rate of Fire Max Clip Size Max Ammo Accuracy Weight
I 40 600 75 450 52 20
II 43 600 75 463 56 19
III 45 600 75 475 58 18
IV 48 600 75 488 60 17
V 50 600 75 500 61 16
VI 53 600 75 513 62 14
VII 56 600 75 525 63 13
VIII 58 600 75 538 64 12
IX 61 600 75 550 64 11
X 63 600 75 563 65 10

Multiplayer
Rank Damage Rate of Fire Max Clip Size Max Ammo Accuracy Weight
I 53 600 75 450 52 20
II 54 600 75 463 56 19
III 55 600 75 475 58 18
IV 56 600 75 488 60 17
V 57 600 75 500 61 16
VI 58 600 75 513 62 14
VII 59 600 75 525 63 13
VIII 60 600 75 538 64 12
IX 62 600 75 550 64 11
X 63 600 75 563 65 10

Development

Rank Rd icon milkyway orange Research Cost Omni-gel canister icon Omni-Gel Canister Iron icon Iron Cadmium icon Cadmium Element zero icon Element Zero MEA Augmentation Slot For Tables Augmentation Slots
I 125 20 80 40 10 0
II 140 20 90 40 10 2
III 155 20 100 50 10 2
IV 170 30 110 50 10 2
V 185 30 130 60 20 2
VI 200 40 170 80 20 2
VII 215 40 180 80 20 2
VIII 230 40 190 90 20 2
IX 245 50 190 90 20 2
X 260 50 200 100 20 2
Total 1925 340 1440 680 160 N/A

Trivia

  • Similar to the M-8 Avenger in the first three games, the X5 Ghost functions as the default cutscene weapon regardless of what the characters were actually holding at the time.
    • Despite being described as standard issue for Initiative personnel, this weapon is only seen in use by Pathfinder Ryder and squadmates during cutscenes.